Describing the original Tribes and its follow-up to newcomers is no simple matter: Imagine an online 3D shooter in which gamers are part of a larger group. Missions range from capturing the most banners to controlling specific locations for the longest time. The deathmatch state of mind, in which warriors run around spitting bullets at each other, produces certain failure; rather, each team must enter battle with a solid war plan and operate as a single unit. This tight coordination is essential because the battles, while high speed and lethal, are also tactical in nature. Furthermore, the action is sophisticated enough that the strategies a team utilizes and the role of a single person can change in a heartbeat, requiring immediate reorganization. Hardwiring each member into the collective are cutting-edge, but also simple-to-use, online technologies such as voice chat and text messaging.

Minimum Specifications:
Pentium II 300
Direct 3D
Recommended Specifications:
Pentium II 400
128 MB RAM
Direct 3D