Red Alert 2 is very similar to the original Red Alert, with some visual enhancements and gameplay improvements brought in from the recent Command & Conquer: Tiberian Sun game. You still lead a small group of infantry and armored units in most missions and you still have to assemble a base of operations in order to accomplish just about anything. This time around, however, you'll have a slew of new units to build and command in the field - most of which are pretty slick. The American Prism Tank, for example, can take out numerous enemy units with a single, branching attack. On the Soviet side, Tesla Troopers and Psychics help make ground troops a formidable asset. Another nice addition to the game is the ability to garrison troops inside buildings. Because much of the fighting is on city streets, it helps to give your troops some cover from time to time. Also, there are a number of special buildings that provide unique advantages once occupied by engineer units. The airport allows you to call in air strikes, for example, while oil derricks provide a resource boost for your war machine. |
Minimum Specifications:
Pentium II 233 64 MB RAM SVGA 8MB No 3D Hardware Support |
Recommended Specifications:
Pentium II 400 64 MB RAM SVGA 8MB No 3D Hardware Support |
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